We are fed up with the state of comics today. Everyone
talks about the problems of declining readership, inbred ideas, lack of diversity,
and distribution of comics. And yet, very little seems to be actually
done to change this situation. Some say that the future of comics is
dependent upon the Internet. Some say we must recapture the youth market
we have lost. Others say that there is no future for comics at all.
We believe that there is indeed a future for comics, and yet we also believe
that there must be changes made if the art form is to survive. Our beliefs
are not all-inclusive. Not everyone will agree with what we are saying.
But something must be done to remedy the current state of comics.
The FAILURE Manifesto
Section One: The Art Form
1. Comic books are a valid and respectable
form of art and literature. This doesn't include works that are poorly crafted.
Just as there are bad paintings or bad novels, there are bad comic books.
2. Comics have the potential to be one of the most powerful
forms of self-expression. However, they are rarely used this way. Comic books
should be more than just a job. This is art and literature. If desired, a
regular job can be found locally and with steadier pay - at McDonald's, perhaps.
3. The full history of sequential art should be shown
for what it is. Sequential art did not begin with newpaper strips, but rather
with the cavemen. Sequential art is not the bastard child of any media - rather
an idea that has evolved along with the rest of art. Comics should be recognized
as the link between art and literature.
4. Cartoon art is not the definition of Sequential Art.
The history of Sequential Art encompasses everything from painted wall murals
to crudely drawn stick figures. Thus the comics of today should not be limited
to the simplified realism of mainstream comics. They should range from fully
rendered paintings to the simplest cartoons.
5. Comics are visual literature, and as such, the literary
aspect must be as emphasized as the visual. Pictures and words should work
hand in hand.
6. The artistic style used should reflect the mood and
intent of the story. Artists should develop their own individual style, not
mimic a "House Style" or the style of a region (such as Japan.)
7. In both writing and art, subtlety is just as powerful
as dynamism. One should not make every little scene into a struggle of life
and death (refer to Stan Lee's How to Draw Comics the Marvel Way .)
Section Two: Subject Matter
8. There should be a widely available selection of comics
to suit all ages and demographics.
9. Comics for children are important, but only to present
children with quality stories, not to bring children into the "cult."
10. Superheroes are dying. They're taking the medium
with them. A well written, beautifully crafted, and properly executed superhero
story is still a superhero story. The same is true of superhero satires. Let
the genre die.
11. Comic books need to stop the nostalgia trip, and
start living in the present. The Golden and Silver Ages are over - they cannot
be recaptured. Nor should the attempt be made. While they were good for their
time, we have outgrown them.
12. Newspaper comics are dying. To recapture the days
of the full page comic is impossible. Yet, nowhere is it written that you
cannot take these ideas and put them into comic books.
13. The comic format should not be limited to the three-panel
strip or the 6" by 10" book. Size is a choice, not a restriction.
14. Comics on the Internet are definitely worthy of experimentation
as a new medium, but should not be touted as the "Savior of Comics." The
Internet should be seen as another option in format to the creator.
Section Three: Business and Marketing
15. Collection for collection's sake or monetary value
is ridiculous. One does not hoard food in the hopes that it will increase
in value as the years pass. One eats it.
16. Comic books should not be expected to be periodicals.
One cannot always be expected to do quality work on a rigid schedule. Work
should be completed at the pace of the artist, not at the whims of a company.
17. Full endorsement and support of the Creator's Bill
of Rights.
18. In today's comics, editors have too much control
over the material. Comic book editors should be there to assist the cartoonist(s)
in creating personal works.
19. The world of comic books should not be an exclusive
club. Comic books are not a cult, and interest in them should not obligate
anyone to "induct new members." However, an example must be set through good
publicity and quality stories so that new readers will be interested for the
proper reasons.
20. Comic books are more than an adaptation of a cartoon
or a movie. Legitimacy is not given through adaptation.
21. Comic books are not a tool of exploitation. If you
create characters, do so without plans of mass marketing.
No more will comics be considered "Legitimate Media's" two-dollar whore.
It is time to rise up and leave the Superhero Ghetto.
Manifesto written in May 2001, by Rose
Crowe, Antar Ellis, and Drew Weing
Read Jerry Stanford's item-by-item
breakdown
of the manifesto.
|